﻿using Styx;

using WuzzCollection.Helpers;

namespace WuzzCollection.Classes
{
    internal partial class Hunter : AbstractClass
    {
        public void LowbieRotation()
        {
            // Arcane Shot
            if (Me.CurrentFocus >= 20)
                if (Spell.CastSpell("Arcane Shot"))
                    return;

            // Steady Shot
            if (Spell.CastSpell("Steady Shot"))
                return;
        }
    }
}
